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Before you tell them the answer,
let them count

One-line drawing is one of the few real mathematical rules a child can discover with nothing more than counting. Tell them the rule and it becomes something to memorise; let them find it while counting and it sticks.

NFM Apps guide · 2026-10-02

What you need

How to play

  1. Just try: hand over five or six figures and see which can be drawn in one go. Sort them into “works” and “does not work” piles.
  2. Number the dots: next to each dot, write how many lines meet there.
  3. Colour: colour only the dots with an odd number.
  4. Find the rule: compare how many coloured dots each pile has.
  5. Predict, then check: for a new figure, ask “will it work?” before anyone draws.

Figures in order

StepFigureOdd dotsThe discovery
1Triangle, square, circle0Every dot is 2, so you can start anywhere
2Square + one diagonal2Where you start suddenly matters
3Square + X4It never works, however hard you try
4Square + X + roof (House of Santa Claus)2Adding lines made it possible
5Star, bow tie0Looks hard, is easy

Step 4 is the best moment. When someone asks “we added more lines, so why did it get easier?”, the game has worked.

Questions to ask

Waiting before giving the answer is the whole trick. Once they are hooked, tell them the story of the Königsberg bridges.

With the app

OneTrail home: Continue where you left off, Daily Puzzle, Journey 4/240 stages, Endless, Gallery 2/26, 60-Second Rush, and How to play
Home screen
1

Start with How to play

OneTrail’s home screen sums up the rules in four lines under How to play: drag from dot to dot without lifting your finger, draw every line exactly once, and drag back the way you came to erase.

Journey screen: First Steps 4/30, with Grid Garden, Triangle Hills, Diagonal Maze, Round Plaza, Mandala, Spider Web and Labyrinth still locked
Journey worlds
2

First Steps in Journey

The first world of Journey, First Steps, starts with small grid boards on easy difficulty. After finding the rule on paper, ask your child to point at the starting dot before drawing on the app’s board.

3

A safety net for beginners

Turn on Block dead-end moves in settings and moves that would make the puzzle unsolvable are refused. Useful when a child keeps getting stuck and losing interest. There is no account, and records stay on the device.

FAQ

What age is this for?

Anyone who can trace a line can try the drawing part. Sorting dots into odd and even comes naturally once children have learned odd and even numbers. Go at their pace.

Once they know the rule, is it still fun?

The rule only tells you where to start. Large boards still trap you if you choose the wrong order, so choosing the order becomes the next game.

OneTrail: One Line Draw Puzzle

No sign-up, fully offline, and every board is checked to be solvable before you see it. Free on Android.

Get it on Google Play